In addition to that, many characters now have more than just one BBA and instead of being locked to a specific costume of a character, players will now be allowed to choose one before each fight session. The Cosmo Gauge recharges much faster now, its bars have been removed and Big Bang Attacks are no longer performed with the Cosmo Gauge, instead, they're now part of the Seven Sense Awakening bar, once full, the player can either enter Seventh Sense mode and/or execute their special Big Bang Attacks.īBAs now have better animations and effects and some that had a sudden lowered brightness in the anterior game has been corrected. In terms of the combat system, game producer Ryo Mito stated that it's been improved by adding more air combos, by increasing the speed of the game and by giving all characters a new projectile called “Photon,” which varies in its effect, depending on the character. PC and PS4 versions will run at 1080p 60fps with better graphics and textures, while the PS3 version will run at 720p 30fps with slightly lower graphics. Similar to the previous title, Soldiers’ Soul is a 3D versus fighting game, it retains all the features from its predecessor and they've also been enhanced.